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"Sound" sound Design

amosmaddux
Nov 7, 2023
1 min read





I've been working on sound design the past couple days. Trying to get the sounds of the monsters just right. The latest one is called a "skitter" or a "Tall Man" that makes strange insect-inspired noises as he tries to sniff you out. It's been a lot of fun! I've been using Freesound to get the sounds and Kaplan to edit. It's been great combining different sounds together to get that profile just right, something that lets the player immediately know "woah there, something scary is around me. I better watch out."


How do I do it?

For the "Tall Man" monster, I wanted to create a sound that would make people think of large, clicking insects (the creature is very long and thin, so I thought it would fit.) I looked through freesound.com and found some pretty sweet insect, chirping and screeching noises. I combined with a droning background sound to give it some texture, and imported it into my project. The end result was pretty cool and creepy!


Excited to release the game in a week!


Here are some of the sounds I used:


 
 
 

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